Keeping you informed in VR, AR, and Mixed Reality news. ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­    ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏  ͏ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­  
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Unless you've been under a rock - you'd know that on Tuesday last week, we heard all about the Australian federal government handing down its proposed 2026 budget.

 

Negative gearing, CGT discount - gone. Cue social media memes of "Our newest shareholder who will receive 47% of the company - pictures of Albo. 

 

On the other hand. The XR and immersive technology sector received nothing of note. It rarely does.

 

The same week, Meta quietly disclosed it had spent $33 billion in a single quarter.

 

Not a year. A quarter.

 

To put that in terms we might feel: that is roughly equivalent to the entire annual budget of the Department of Health and Aged Care - the agency responsible for keeping 27 million people healthy - spent in ninety days by a single private company chasing a pair of glasses light enough to wear to the grocery store.

 

And... here is what that money is actually building. It is building the infrastructure that will determine which countries get to participate in the next computing paradigm and which ones get to consume it.

 

Every dollar Meta spends on Reality Labs, every dollar Google moves into Android XR, every dollar Samsung redirects toward smart glasses - that is the scaffolding going up. When the scaffolding is finished, the buildings will be built by whoever was paying attention while everyone else was debating stamp duty.

 

Australia has world-class XR studios. We have the global leader in free-roam location-based VR. It has researchers at universities doing genuinely important work in immersive healthcare and training simulation. It has an aged care crisis that immersive technology could meaningfully help address.

 

What it does not have is a coherent national investment strategy for the sector that will deliver the next interface layer for human computing.

 

Meta is not building these products out of charity. It is building them because the company that owns the glasses owns the relationship between a person and everything they see, buy, research, and experience.

 

That is worth $33 billion a quarter.

 

The question the Australian budget did not ask is simple..

 

What is it worth to us?

 

Yours virtually, 

Reverso

 

P.S Feel free to look and download our weekly intelligence reports for an in-depth look into the week that was in our industry. 

 

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Snap is now headlining the event for the second year in a row. 

 

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🚀 Founded in 2017
🌏 Based in Melbourne, Australia

🤩 A passionate team specialising in the ambitions of architects and makers expanded accordingly.

 

Fologram offer two SaaS platforms - Fologram, a research and prototyping toolkit for designers working in Rhino and Grasshopper, and Twinbuild, a precision construction platform accurate to within 3mm that overlays holographic models onto live building sites for set-out, installation, and quality assurance. Both run on the Microsoft HoloLens 2 and are used globally. Fologram is entirely self-funded and privately owned, continuously reinvesting revenue into R&D.

 

Fologram's users span architecture, engineering, construction, digital fabrication, art, and academia. On the commercial side, Twinbuild is used by construction and manufacturing firms to replace printed 2D drawings with holographic 3D models on site - reducing rework, improving set-out accuracy, and enabling mass customisation at scale. Clients in the art fabrication space include UAP, Art-Engineering, and Artillion Studio.

 

Fologram's mission is to extend human skill and craftsmanship through mixed reality - bringing the sensitivity, nuance, and know-how of traditional craft back into a construction industry that has largely traded it for standardisation and scale. The founding conviction is a simple but radical one: buildings are designed in 3D, built from 2D drawings, and end up 3D again.

 

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